![]() Aside from sliding, Mega Man moves at an even speed like the rest of the characters in this game. Otherwise, Mega Man's JUMP and air control is about as versatile as Mario's. The slide goes a set length, and during this time the player can't change directions, JUMP, or SHOOT. ![]() Mega Man's slide gives him Mario like speed but with a sacrifice to adaptability.With RUN and a few other mechanics Mario can SLIDE, BREAK, backward JUMP, DUCK+JUMP, etc. The RUN mechanic makes Mario the fastest character in the game. Mario can short hop, full jump, and everything in between. Mariois all about speed balanced with just enough maneuverability to give players the ability to blaze ahead, take crazy JUMPs, and make adjustments accordingly.It is much more difficult to JUMP up into a 1 brick size hole. The brick hit boxes/player hitboxes are slightly off (at least with Mario).The Mushroom should bounce off the first stalagmite and travel left, not get stuck between the first two stalagmites. In World 1-2 the Mushroom powerup and/or level layout is slightly off.Samus' double jump glitch after unballing has been removed.The Mario mid air JUMP glitch (after touching a powerup) has been removed.Goombas don't reverse direction when they walk into a squashed Goomba.Boomeranging a squished Buzzy Beetle may harm Link if he then tries to kick it. ![]()
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